Dead Tree 2


Here’s the finished piece. Pretty pleased with how it turned out. I was aiming for an etheriel kind of mood here, and I think I just about found it. Because of the complexity of the main trunk (and the thousands of notices pinned to it), I gave the landscape a shallow depth of field, and the blurred foreground and distance served well to juxtapose (and not clash) with the mid. I also used a little one point perspective in the buildings to send the views eye straight to the same area – although thats pretty subtle – and you’ll notice the antenna all pretty much act as sign posts, leading you to the same point.


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